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April 8, 2007
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:iconhail-nekoyasha:
"Hunter Weapons
Log 10.222.8
Science Team is attempting to reverse-engineer Samus Aran's arsenal, based off of data acquired from her assaults on our forces. Progress is slow, but steady. Command would dearly enjoy turning Aran's weapons against her. We believe we can implement Beam weapon prototypes in three cycles. Aran's Power Suit technology remains a mystery, especially the curious Morph Ball function. All attempts at duplicating it have ended in disaster: four test subjects were horribly broken and twisted when they engaged our Morph Ball prototypes. Science Team wisely decided to move on afterward."

--From the Space Pirate datalogs of Metroid Prime.

Okay before I mesmerize you with tales of heroism and fantasy, I need to announce that I love Space Pirates. I'm going to run away from home and become a Space Pirate. Some day.

So I've been playing alot of Metroid lately (and right when they announce that they're probably holding Corruption back past June, greeaaat), and I remembered something that kinda bothered me about the first Metroid Prime. There are doors on the Space Pirate frigate Orpheon only accessible with some of Samus's unique weaponry, which the Pirates only develop later in the game (conveniently, right after you acquire it yourself)...but what I want to know is why they built doors they knew they couldn't open. Then again, the frigate was probably designed by the same Science Team that decided it was a good idea to engineer Pirate armor that leaves a gaping hole in front of what looks like a very large and vulnerable vital organ. Um, seriously. But maybe, if you punch a Space Pirate square in the heart, he becomes all huge and strong for like thirty seconds.

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:iconblackholeinajar:
*BlackHoleInAJar Jun 26, 2009  Professional Artisan Crafter
HAHAHAHAHAHAHAHAAA!! That's true that is pretty stupid! Do the game designers just not see this stuff or are they purposefully ignoring it?
Reply
:icondrafon-anime:
It's so true! I've noticed stuff like that in a lot of games. It's pretty funny. :lol:
Reply
:iconcheesemonkey119:
lol he makes a valid point. XD
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:iconbig0jack:
I always saw it as the Pirates being able to open their own doors simply by standing in front of them and having their DNA registered, or something like that, whereas Samus had to open them by overloading their power. And that the Pirates eventually got wise to this and installed doors that could only be opened by weapons with certain energy signatures.

But yeah, it always did strike me as kind of ridiculous in how it was set up. Also, the Trooper Pirates in Prime 1 were lame; they all shot yellow. D:
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:iconwisehowl:
Science fail.
Reply
:iconas303298:
Nice, and nice Pirate commandos. good work. good point as well
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:iconclifftothemax:
*Clifftothemax Dec 8, 2008  Hobbyist Traditional Artist
Goddamn I thought I added this ages ago.

On another note, this is hilarious and stinks of truth at the end of the day.
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:iconaka-tsuki:
LOL TRUE SAY
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:iconblackmage339:
~BlackMage339 Aug 11, 2008  Hobbyist General Artist
That's actually a very good point.

Space pirates sure are backwards.
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:iconchaos-shepherd:
Thees guys are Sammus enemies? They make Goombas look like genies
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